![]() ![]() Plasma: Replaces the explosion with a plasma blastīirdshot: Higher damage, wider spread, more projectilesīeanbag: Very low damage but knocks targets backĪnd many more! I may even list them all when I have a spare hour. Micro-Missiles: Splits into multiple smaller warheads Incendiary: Reduced damage, but places a lingering area of fire 50, 556)Īrmour-Piercing: Add 40% armour penetrationĭepleted Uranium: Add 5 radiation damage, but deals constant radiation damage whilst usingĮxplosive: Adds 15 explosive damage, but increases recoil by 50% (not available in 5mm) Here’s a slightly naff demo video of the functionality at work (on a slightly sluggish FO4 as my computer struggles to cope with recording _ ) The mod adds at least 3 new ammo types for (almost all) weapons- that let you lay walls of fire or radiation, knock enemies back or just switch to AP to hunt armoured foes. ![]() You can craft a wide range of ammo types, and switch between them easily. This mod sets up a framework for the ability to switch ammunition types on the fly- like in New Vegas. Thanks to FO4Edit! Thanks to Orvid for his scripting tools Caprica and Champollion! Loads of Ammo – Switchable Ammunition Types ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |